week 10: more stuff

at a few progressive steps, we should include what's it's been like, what it is like, and what we think working in transdisiplinary teams is good, bad, why etc.

our own team reflections, to be filled-in: in regards to being in this class this quarter
- past
- present (now, wk7)
- future

COMMUNICATION of what we've learned. beyond just "food, innovation, and sustainability", but working in this kind of transdisiplinary team.

week 9: research

data collection / analysis

we're collecting now...we'll fill-in soon, progressively.

New inspiration:

Bumpersticker

You can read more about Chief Seattle...wikipedia's got him. 'The speech attributed to Si’ahl, as re-written by others, has been widely cited as "powerful, bittersweet plea for respect of Native American rights and environmental values"[1].'


& I wasn't exaggerating; you need to check out Gabe's blog about food: 

FOR THE LOVE OF FOOD

A story about one family's quest to fix their relationship with food.

 

"...I want them to see food as something that nurtures us, that makes us stronger, that has no power over us.  I hope to instill in them that we can enjoy food in healthy ways that should never involve guilt.  Hell I want that for myself.  So that is my journey now, that is what I hope to document with this blog. "  

 

RESEARCH METHOD:  sandplay

what is sandplay?

sandplay's origins:

Nava

(download)

why sand?  

Sand_bk

who uses sandplay?

how do people analyze sandplay? 

Themes

how is what we're doing different from how sandplay has been used traditionally? 

we are not therapists.  we are researchers using sandplay...

 

DATA COLLECTION:  we had lots of people from lots of different disciplines sandplay about the future, in relation to food, innovation and sustainability.  the prompt we gave all the people (both groups and individuals) a similar prompt: imagine the future, approximately 100 years from now...the year 2112.  what's the world like?  in relation to food, sustainability, and innovation.  some creators wanted more constraints on the prompt, so some people, we asked them to think locally, in terms of Ohio, or Columbus in 100 years from now.

we documented each of the completed sandplay trays from a bird's-eye view, top down, using still digital photography.  we video-recorded each person / group's explanations of their "worlds", so that we could have their audio information connected to their visualizations of their ideas.  we could have been more thorough by documenting their building process.  observing that information would have made our data more rich.  however, this is what we pulled together in about two weeks...no time to document and analyze everything...but in a perfect world, there would be enough time... 

ANALYSIS:  we analyzed the info separately by watching the sandplayer's explanation video's on youtube.  we all took notes, shared them, and got together and talked about our insights from the data collected, the research.  Bob's taken still's from the videos and annotated them, which is a great strategy so we can get a glimpse into the 3D world of the sandplay.

here are images of my analysis of the videos

(download)

-bob

 INSIGHTS: 

Paul_flat

week 8: new teams + ideas

we joined forces...Shay and Cory joined the team...Dave is exploring with another awesome team, & we will link to that team's further investigations.

and as always, we're thinking of new ideas and pointing to our inspirations: 

I read this passage to the new group at one of our outdoor, Friday meetings.  From this Ming Dynasty fairytale, called: "The Fairy's Rescue".  It's worth reading in it's entirety...but here's the premise before the passage about farming.  And farming, according to this tale, is the ideal form of human existence.  When running a farm there is no time for "boredom or idle melancholy".   The video will so down so you can read the passage.  

 

The beginning of the story is about some old guy, in his 70s, who wants to marry a 17 yr-old girl.  Long story short, he comes up with a bunch of "strings of cash" and the family allows marriage.  The girl's brother returns from war very upset and instigates the old man to the point where the old man and his young wife dissapear the next day.  The brother follows them into a world that is not mortal, and it turns out that the old man is some demi-god figure of "eternal joy", or something like that.  The girl was also now a demi-god, and this was her desinity that she was vaguely aware of as a very, very young mortal.  The brother was also destined to join the immortals, but because of his arrogance and rage, is sentenced to the mortal plane for forever.  His one day in this immortal place equaled 20 mortal years.  When the brother returned to the mortal plane, his parents were dead, and he is left alone to survey mortals in some sort of war like fashion, like a immortal, mortal soldier.  that's the back story, but the part about farming is very applicaiple to our study of food, sustainability innovation.  We're in search of a desired human experience that links these three topics into a solution for the future.

 

Diving into the world of hip music, that hip people know about: 

This song's about harmful additives and colorings in foods and the Food and Drug Administration (FDA).

This entire album by MF Doom is about food.  If you have a taste for high-level, intellectual lyrics and hip-hop, listen to this song.  Listen to this album.  Here are all the song titles off of the album:

"MM..Food?": by MF Doom and featured DJs and artists, samples from everything from Sesame Street to Fat Albert:

1. Beef Rapp  2. Hoe Cakes  3. Potholderz  4. One Beer  5. Deep Fried Frenz 6. Poo-Putt Platter  7. Fillet-O-Rapper 8. Gumbo  9. Fig Leaf Bi-Carbonate  10. Kon Karne  11. Guinnesses  12. Kon Queso  13. Rapp Snitch Knishes 14. Vomitspit 15. Kookies

So, we went to the farmer's market in Dublin, OH.  Me, Cory (this Cory's a boy, not the girl, also Cory, a girl, in this group.) and Nick...Nick is also in Liz's class and is very cool.  I will link to Nick's team's research soon...  Anyways, both guys are senior Industrial Design students at OSU. Cory has been investigating sandplay for about 6 months now, and just made a very beautiful table that is made for a sandtray.  It can be vertical, for adults, or more like a coffee table for children.  I will link to Cory's work soon.

 

Nick Weidinger's senior thesis is super interesting, check out his wiki.  He's built a 6-pronged joint thingie and asked people to make "seats" from it.  The top 30 projects will debut at OSU's Urban Art Space in about a week...Early June, 2010.  His concept is amazing, generative, and collaborative, check out what people have created

I made a pretend seat for one of my toys, you can check it out at my wikiseat page.  One question: do you like transformers?

Oh, and the music in this video is my friend Michael Bridgeman, a student at CCAD, studying product & graphic design.  They just did a project with Victoria's Secret...Anyways, I'll link to his MySpace music page soon...it's so much better w/bass.  This video is very treble...my apologies.  I wish I were an actual video editor instead of a screen capture user...wah-wah.  I definitely listen to Michael's five tracks over and over again...and his AP stuff is pretty great too...links coming soon...

week 7: analysis + communication

(download)
ANALYSIS: process

collection / analysis / conclusions:
- puppets
- velcro
- enactment
 
how are we gonna...?
• review collected data in our team (Mohini, Bob, Dave and Emily): videos, photos, audio, etc.
• analyze and make conclusions via post-it notes. piles of them in different colors. connect common threads: say vs. do.  
we had a few hours of video to review from the workshop sessions, we took notes as we watched and color-coded them:
green = gestural
cream = verbal
pink = other
- clusters formed. via potluck and tea, and time (two evenings)
 
one of our goals was to compare what people say (write) vs. do (gesture)  
 
ANALYSIS: conclusions
we tallied threads of common information we identified via post-it notes in relation to the three different methods with which we experimented.  here are the results:
Bobresearchnote01a
Click here to download:
Post_It_Analysis_Tables.pdf (38 KB)
(download)
Some conclusions about the workshops:

No single category of content was truly representative of all three
groups*.  For example, Health was a topic addressed in both the Velcro
and Enactment sessions, but was not during the Puppet session.  This
trend permeates all categories of classification (Ideas, Health,
Environment, Race, Home Cooked / Service / I Make, Alcohol / Booze,
Control, Money, Time, and Food Quality).

*Excludes the category "Ideas" as this may be expected to be universal.

The three groups addressed approximately 3/5 of the topics.

On analysis, velcro group produced a slightly larger number of points
of analysis (post-it notations) on a smaller variety of topics.  In
other words, fewer topics were explored in more depth than the larger
variety explored to less depth by the other two groups.  This greater
depth of exploration on behalf of the Velcro group may be attributed
to the greater number of participants and greater amount of time spent
relative to the Puppet and Enactment groups.  However, the relatively
fewer number of overall topics covered is, in itself, a point of
interest.

Planning and Thinking First were primarily employed by the Enactment
group, as well as the Velcro group, with the Puppet group relying
least on Thinking First and primarily on Doing First.

post-workshop survey results:
Version 1: a bit hard to read, but this great spreadsheet plus graphs help quantify our workshop experiences according to our participants
Click here to download:
Food_Survey.ods (23 KB)
(download)
Version 2: easier to look at, a bit of quantitative data from our surveys
Click here to download:
Food_Survey_Sheet1.pdf (106 KB)
(download)

week 6: banana/potato chip tree

this is a separate, but related experiment from the maketools.  goal: to provoke the ideas we'd been experiencing by studying food...provoke random people...just to make them think about food.  we set up on the oval, a pedestrian, high-traffic area on OSU's campus.  we set up two baskets hanging from a tree: one full of bananas, one full of potato chips.  why hang food from trees?  check out our week 3: ideas

it was a hilarious. enjoy!

Wow, this was a surprisingly fun experiment!  We came into this with almost no idea of how people would act in the scenario.  The research that we gathered was broad and very interpretable.  We took photos from multiple angles and video taped simultaneously.  This allowed us to spread out and witness a wider range of people involved.  It also helped disguise us as being involved in the experiment.  It was important to the provocation that the object was what the participants were involved with and not us.

-Bob

 

 

 

week 5: maketools

DATA:

we conducted a few experiments.  three.  all three of our workshop participants went through similar preparatory experiences, and made our topic come to life in a new way.  each group were asked to express a food experience within their group.  our three workshops were all conducted on Tuesday, April 27th, 2010

we made sure everyone was comfortable with us recording the sessions for our research, and had them sign a simple release form:

Click here to download:
release_quotes_new.pdf (32 KB)
(download)
 collection:

- puppets
- velcro
- enactment
(download)
how did we document these workshops?
 
- video / tripod
- photography; still cameras
- audio recordings
- writing exercises
- documented time spent with each exercise with each group
(download)
- surveys post-workshop
- legal release forms, pre-workshop
- visualization: apples, pre-workshop
 
 
 
 
 
 

week 4: pre-workshop activities

here are some samples of our "letter to" activity.  we asked our participants to write a letter to food experience as "homework" before the workshops. we received everyone's letters just before the workshop sessions.

thank you Gabe, Kelly, Taurean and Ale for letting us share your creativity.  these letters are the cream of the crop!

you must, positively must check out Gabe's blog, For the Love of Food, right now.  click it.  go.  enjoy.

(download)

before our participants expressed themselves in our workshops with puppets, velcro, or enactment, they all watched the same short video to get everyone on the same page about food experiences.  check it out!

 
 

week 3: ideas

our future "banana/potato chip tree" was partially provoked by the ideas of Scott Russell Sanders in the essay, Beneath the Smooth Skin of America in one of his books, Writing from the Center.

Big thanks to George, from Acorn Bookshop for recommending Sanders' book to me.  If you're in Columbus, spend time in this bookshop, it's amazing.

Eating food that's wild...mulberries...here's a small excerpt i read aloud in one of our outside group meetings:

(download)

"I am writing these pages in June, the season hereabouts when

mulberries come ire and chimney swifts lace the sky with chatter and

honey suckle sweetens the air.  On my walks lately I have been pausing

at mulberry trees to munch the fruit, dark purple berries the size of

thimbles.  One day I was grazing on a tree close to the park, as

blissful as any bear among blueberries, my ips and fingers stained the

color of beets, when a man I know came walking by with his two young

daughters.

       The girls stopped to gawk at me, and the older of them said, "You're

eating off a tree."

       "I sure am," I answered between mouthfuls.

       "What are you eating?" the girl asked.

       "Mulberries." I held out a palmful of the plump fruits. "They're

delicious.  Maybe your dad will let you try some."

       The girls looked hopefully at their father, who seized each of them

by the hand and led them away, declaring, "Thank you very much, but we

never eat anything that grows wild.  Never ever."

       If you held by that rule, you will not get sick from eating poison

berries, but neither will you be nourished from eating sweet ones.

Why not learn to distinguish the one from the other?  Why feed belly

and mind only from packages?  Children who can identify a brand of

sneakers from fifty yards away can learn to identify trees and bushes,

flowers and mushrooms.  Any child or adult who can learn to recognize

the songs of neighborhood birds.  Anyone who can recite dialogue from

a hit movie or follow the plot of a soap opera should be able to grasp

the natural history of a bioregion."

– Scott Russell Sanders, Writing from the Center; Beneath the Smooth

Skin of America

8

Dear Scott Russell Sanders, 
You should write me @ emstrouse@gmail.com . Why? Because I'm Midwestern. I throughly enjoy your essays. Keep it up. & Let's talk. 

Sincerely, 
Emily E. Strouse

week 2: self-reflections

Reflections from the team:

Mohini:
Past - An engineer is always thinking of designing, be it your experiments, or a new product or improving an old product and its interface. So in the beginning my learning objectives were quite broad. I just wanted to learn about "design". 

Present - I have spent the past couple of weeks thinking about the trans-disciplinary process. Working with my teammates, I have noticed a difference in how we perceive exploration of ideas. Engineers prefer to have the end goal in mind. whereas for designers it is a more open-ended process. I would like to explore this idea further. 

Future - Learn about design but from everyone's perspective. Exploring the design process as a universal activity and not a separate one for each discipline. 

Bob:
on the topic of gathering research from Carol's class:

I am very glad that we ended up trying these 3 methods.  Each one gave us a different way to view the dilemma of good food experience v. bad food experience.  The velcro was great for creating objects (the only group that tackled a physical solution used velcro).  The group also used the velcro objects to create a scenario able to be played out with these objects.  The puppets and enactment groups both dealt with more of a verbal dilemma, but went about it in very different ways.  The puppets were used as typical people playing out a some-what typical scenario.  In contrast to that, the enactment group opted to portray themselves as intangible ideas (one person was "good" food and one was "bad" food and all that those words encompass).
As far as gathering the research, our team did very well.  We coordinated together to arrange the room and groups when they arrived, and each took on roles during the exercises.  Roles were assigned mostly by the individual, but with group consensus in mind.

It is also wonderful to note that participation was extraordinarily impressive.  Everyone was enjoying themselves and some were even quite eager and proud to present their letters to food.  The letters also were a great way of envisioning the dilemma, as they were rich with personal experience and insight.

on the topic of analyzing research from 3 methods:

It was hard to really quantitatively analyze the research of our participant groups, as there were so many different ideas and methods of portraying them.  What we opted to do was instead categorize them qualitatively and looked for striking generalities.  One thing I noticed was that the topic of race was strong in the puppet group inherently because the puppets physically represented real people and in assuming the persona of the puppet brought along its race.  Another note is from the velcro group and the topic of gender.  In this group there were 4 females and 1 male who doesn't cook.  The item they were making involved cooking, and therefore the product itself began to take on characteristics of gender inequality (the wife cooks while the husband is away).
As you can see, there is naturally a visible bias with both the methods and people involved in gathering the research.  This is one of the reasons we chose to employ so many different types of group exercises.

Dave:
Past:  My past expectations upon entering Design 797 were based on my
previous interdisciplinary experiences.  However, this
transdisciplinary experience has been unique in that it seems to
reinforce the concept of contingency upon the unique backgrounds and
personalities of the individuals in the group.

Present:  One very unique aspect of working with the Food group is
that my teammates were very open and not afraid to try things.  There
was definitively a Doing First mentality within the group, and this
proved very productive, especially considering how much was
accomplished in such a short time period.  The work meetings outside
of class were enjoyable, and I looked forward to them at the end of
each week.  At times, we generated so many ideas and variations on
tests that we had to make tough decisions to set more controls and
reduce variables.

Future:  It is my hope that the remainder of Design 797 will yield
even more in-depth transdisciplinary experience.  The combinations of
new topics with new teams will hopefully be supplemented by
involvement and sharing of insights with our previous teammates, as
the topic combinations would seem to promote a familiarity with the
primary themes on the basis of the work generated in the first half of
the class.

Emily:
past:  i like working with talented people in diverse disiplines. fun.
present: i like that everyone brings their own skills to the table, and that provides a level of trust with each other, and freedom to be as creative as possible. fun.
future: i think taking the study of food further will be interesting. & fun.

week 1: intro

Design 797 Spring 2010 - Transdisiplinary class, Dr. Liz Sanders

we started to explore possible topics of study...we were allowed to chose anything. we posted our ideas on a class Google doc.  Professor Sanders, Liz, split our class into three teams w/three different topics.  

here are some of the posts that led my group to study "food":

Hi all, 

I like the anthropology approach mentioned by Paul. 

Here are my ideas, so far: 

POSSIBLE enactment/telling workshops: 

1. Digital experience: from the time one wakes-up - sleep vs. desired 
digital experience 

purpose: observe current experience and uses achieved via digital 
media vs. desired digital daily experience, observe preferred 
experience 

2.  fast food experience vs. gourmet food experience 

purpose: observe and analyze factors and mannerisms of convenient vs. 
aesthetic experiences; factors 

3.  tell + enact "overload" = stress of being a graduate student 

purpose: to discover root-causes/factors that contribute to "burn- 
out".  Experience possible coping methods 

I think this one would lend itself well to our participant pool, Prof. 
Gill's design class...but 

Possible IRB problems with #3? 

My basic objective for this course is how to conduct a successful/ 
insightful enactment workshop.  I've been ruminating on possible 
interesting topics for enactment workshops...I'd be interested as to 
how to incorporate the above three topics, or other topics, with the 
anthropology approach as mentioned by Paul.  I dunno! 

More about problem #2... 

talking about: 

social aspect of eating 
compare eating to memories and to other people, 

good taste only exists because of other experiences, in relation to 
those memories 

class: lower class vs. upper-class, place taste into a social 
framework 

taste is dependent on social income.  potatoes vs. frog legs: what is 
delicious? 

dependent on memory = the past 

luxury of desire vs. serving a need 

because "it" = the need, doesn't have an end in itself 

need is to feel full vs. just to feel pleasure 

obesity: it's more important to be thin; relating to Rousseau.  Eating 
becomes not as much about supplying your body, but more for the 
pleasure.  A drug/addiction?  Eating is more mental than physical; 
therefore, is done to excess at times (stress? problem #3) 

– notes are based-off an essay by Roland Barthes, a french guy who wrote about semantics. this essay great.  it talks about food a lot. pleasure, etc...

 

(download)

Grayscale2
so, about the pictures: i visualized "Reading Brillat-Savarin" in two different ways, one linear, one non-linear.  these are photos of the essay by Barthes; mentioned above. i'm attempting to play with storytelling. & how to tell a story, starting at the very beginning. welcome to our adventures researching food.

More ideas: 

One method I would be interested in experimenting with is derived from
a project being worked on by a classmate in studio.  His research
describes Sandplay Therapy, a technique whereby a child has access to
a sandtray, water, and miniatures (essentially a collection of small
toys, mostly consisting of figurines).  The child builds, without any
guidance or structure, a miniature world.  Within this sand world, the
participant uses the miniatures to play out (enact) various
scenarios.  (More information is available via the links below.)

My thought is that perhaps the ideas behind sandplay therapy may be
adapted to our class.  The participants could first employ "seeing"
methodology to lay a foundation for "doing."  In other words, the
group would first act as a stage crew of sorts, creating, selecting,
and coming to agreement upon props as representations of environmental
elements that they will use to perform an enactment.  The aim would be
for the participants to build their world, calling out elements of
significance or familiarity, then live out scenarios within it.  If
this is viable, I could see the benefits of such an integration of
techniques in the fact that the seeing element of the process would
help to establish the environment/atmosphere while the enacting could
be used to portray more dynamic elements of the scenario, such as the
human element.

I'm not entirely sure that this methodology would really fit into the
"thinking first, seeing first, doing first" framework as it blurs
certain distinctions between them, but if it does fit, it might be
productive to explore.

If you would like more in-depth information about sandplay therapy,
these links may be helpful:
http://www.sandplay.org/sandplay_with_children.htm
http://www.isst-society.com/homeng.php
http://www.sandplay.org/about_sandplay.htm

Click here to download:
sandplay.pdf (76 KB)
(download)

Anth-approach: compare and contrast, let other groups observe the   
others eventually.  Observe groups observing. 

3 sessions- 3 different "groups" 

1.  Faculty 
2.  Students 
3.  Faculty + students 

Theme ideas: 

-Listening enactment workshop.  Maybe silent?  Just movement and   
expression... 

-You, as yourself, but the opposite sex.  How would you act if you   
were yourself, but a male or female in your area of study/profession?   
How would people treat you and your ideas?  Enact w the group... 

-Write letters to "the future" in regard to one's career.  Get themes   
from those.  Give back to co-creators when workshops are complete. 

Just ideas... 
Emily